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Geometry Along Spline

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I'm trying to replicate the fern mesh along a spline in the iToo tutorial. I have tried this numerous times in Growfx but can't see to get it to work. If anyone knows how to do this, it would be appreciated if you could let me know.









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It might be easier just to treat the paths like the splines and use the graph to manipulate them. Just make 1 path and use a "distributor" distributor and up the count. Then you could just use a leaf mesh to build the fronds and use different material ID for each frond type.


You could use the "shape" direction modifier, but given your example it looks like a simple "vector" modifier with some graph manipulation would do it. 


Would this give you what you need ?




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