Eduard Posted November 28, 2011 Report Share Posted November 28, 2011 Hi Everyone, We have prepared a new beta version, it's available to customers only. What's New in GrowFX 1.8.0 Beta: + Added new feature Vertex Color for all mesh builders; + New parameter Random scale for Instanced geometry; + New parameter Min size faces for Global Meta Settings. Note: The value of this parameter will affect to the minimum radius of all Meta mesh builders; + Open/Save presets some bug fixed; + Improved mesh updating; + Some minor bugs are fixed. A detailed description and user manual will be available later. Here's some examples: The max file (Max 2009): Grass_04_VC.max The max file (Max 2009): ColoringAlongPath_1.max Cheers Quote Link to comment Share on other sites More sharing options...
3DMK Posted November 28, 2011 Report Share Posted November 28, 2011 On behalf of ALL GrowFX users........Thanks again for a brilliant update Eduard. Time for some fun! Cheers Jamie Quote Link to comment Share on other sites More sharing options...
OakCorp Posted November 29, 2011 Report Share Posted November 29, 2011 It is great update. Let's have fun. PS: sample max file is not downloadable. Quote Link to comment Share on other sites More sharing options...
Eduard Posted November 29, 2011 Author Report Share Posted November 29, 2011 Thanks! PS: sample max file is not downloadable. Yes, these files will be a bit later. Quote Link to comment Share on other sites More sharing options...
CGRecord Posted November 30, 2011 Report Share Posted November 30, 2011 Nice! please connect us via: cgrecord.us@gmail.com when you have a new version. We'll publish it on CG Record http://www.cgrecord.net/ Thanks Quote Link to comment Share on other sites More sharing options...
Michiel Quist Posted December 5, 2011 Report Share Posted December 5, 2011 wow, I wish other software companies would listen to their users/customers as you do. If I had three thumbs, then: Three Thumbs up!! Quote Link to comment Share on other sites More sharing options...
Eduard Posted December 5, 2011 Author Report Share Posted December 5, 2011 wow, I wish other software companies would listen to their users/customers as you do. If I had three thumbs, then: Three Thumbs up!! Hi Michiel, Thanks! Quote Link to comment Share on other sites More sharing options...
3DMK Posted December 10, 2011 Report Share Posted December 10, 2011 Hi Eduard, Finally got time to play around with the vertex colours a bit this week & I must say it's AWESOME! You even got it to work on Custom meshes...WOW.. now that was an unexpected Bonus! Tree/plants are looking much more realistic now & I think GrowFX has just gone leaps & bounds ahead of the competition with this update as Vertex colours was the only big thing GrowFX was missing. I had a couple of minor crashes as I was testing but I was probably doing something I shouldn't such as Using Colours along path of standard leaf mesh I think?] Anyway I will let you know once I can isolate it with more testing. Thanks again & I will post some renders when I get time Thanks also for updating the meta-mesh builder.....I can now tweak my leaves without the meta-mesh rebuilding the tree everytime......Great time saver again. Cheers Jamie Quote Link to comment Share on other sites More sharing options...
Eduard Posted December 11, 2011 Author Report Share Posted December 11, 2011 Hi Eduard, ... Cheers Jamie Hi Jamie, I'm glad you like this feature We have already found and fixed some bugs, but the update is not yet uploaded because soon we plan to release it. Cheers Quote Link to comment Share on other sites More sharing options...
3DMK Posted December 15, 2011 Report Share Posted December 15, 2011 Hi Eduard, Not sure if you noticed this bug yet but I found that you get a crash when turning on the Affects parameter [i was using [i]Affects =Lengt[/i]h] with vertex colours. Cheers Jamie Quote Link to comment Share on other sites More sharing options...
Eduard Posted December 15, 2011 Author Report Share Posted December 15, 2011 Hi Eduard, Not sure if you noticed this bug yet but I found that you get a crash when turning on the Affects parameter [i was using [i]Affects =Lengt[/i]h] with vertex colours. Hi Jamie, Maybe this bug we've fixed, but I'll check it again. Thanks! Cheers Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.