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GrowFX 1.8.0 Beta version is now available


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#1 Eduard

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Posted 28 November 2011 - 01:58 PM

Hi Everyone,

We have prepared a new beta version, it's available to customers only.

What's New in GrowFX 1.8.0 Beta:

+ Added new feature Vertex Color for all mesh builders;
+ New parameter Random scale for Instanced geometry;
+ New parameter Min size faces for Global Meta Settings. Note: The value of this parameter will affect to the minimum radius of all Meta mesh builders;
+ Open/Save presets some bug fixed;
+ Improved mesh updating;
+ Some minor bugs are fixed.

A detailed description and user manual will be available later.

Here's some examples:

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The max file (Max 2009): Grass_04_VC.max



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The max file (Max 2009): ColoringAlongPath_1.max


Cheers

Eduard Danilov

www.exlevel.com


#2 3DMK

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Posted 28 November 2011 - 04:32 PM

On behalf of ALL GrowFX users........Thanks again for a brilliant update Eduard.
Time for some fun!

Cheers
Jamie

#3 OakCorp

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Posted 29 November 2011 - 06:30 AM

It is great update.
Let's have fun. ^_^

PS: sample max file is not downloadable.
OakCorp Japan
Yuji Yamauchi
Windows 7 64bit / 3dsMax 2012 / V-Ray 2.0 / ForestPackPro

#4 Eduard

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Posted 29 November 2011 - 10:58 AM

Thanks!

PS: sample max file is not downloadable.

Yes, these files will be a bit later.

Eduard Danilov

www.exlevel.com


#5 CGRecord

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Posted 30 November 2011 - 05:13 PM

Nice! please connect us via: cgrecord.us@gmail.com when you have a new version. We'll publish it on CG Record http://www.cgrecord.net/
Thanks

#6 Michiel Quist

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Posted 05 December 2011 - 03:36 PM

wow, I wish other software companies would listen to their users/customers as you do. If I had three thumbs, then: Three Thumbs up!!

#7 Eduard

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Posted 05 December 2011 - 06:30 PM

wow, I wish other software companies would listen to their users/customers as you do. If I had three thumbs, then: Three Thumbs up!!

Hi Michiel,
:) Thanks!

Eduard Danilov

www.exlevel.com


#8 3DMK

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Posted 10 December 2011 - 07:49 PM

Hi Eduard,

Finally got time to play around with the vertex colours a bit this week & I must say it's AWESOME! You even got it to work on Custom meshes...WOW.. now that was an unexpected Bonus!
Tree/plants are looking much more realistic now & I think GrowFX has just gone leaps & bounds ahead of the competition with this update as Vertex colours was the only big thing GrowFX was missing.
I had a couple of minor crashes as I was testing but I was probably doing something I shouldn't such as Using Colours along path of standard leaf mesh I think?] Anyway I will let you know once I can isolate it with more testing.
Thanks again & I will post some renders when I get time

Thanks also for updating the meta-mesh builder.....I can now tweak my leaves without the meta-mesh rebuilding the tree everytime......Great time saver again.

Cheers
Jamie

#9 Eduard

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Posted 11 December 2011 - 07:58 AM

Hi Eduard, ... Cheers Jamie


Hi Jamie,
I'm glad you like this feature :) We have already found and fixed some bugs, but the update is not yet uploaded because soon we plan to release it.

Cheers

Eduard Danilov

www.exlevel.com


#10 3DMK

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Posted 15 December 2011 - 03:22 AM

Hi Eduard,

Not sure if you noticed this bug yet but I found that you get a crash when turning on the Affects parameter [I was using [i]Affects =Lengt[/i]h] with vertex colours.

Cheers
Jamie

#11 Eduard

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Posted 15 December 2011 - 08:21 AM

Hi Eduard,
Not sure if you noticed this bug yet but I found that you get a crash when turning on the Affects parameter [I was using [i]Affects =Lengt[/i]h] with vertex colours.

Hi Jamie,

Maybe this bug we've fixed, but I'll check it again. Thanks!

Cheers

Eduard Danilov

www.exlevel.com





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