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Metamesh displacement bumpy result


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  • 2 weeks later...
  • 3 weeks later...

Hi olejka2k,


Apologize for the delay in replying!


Yes, there is a problem. Metamesh is simply built along a set of metaspheres, their density was optimally selected. Increasing the density doesn't give a good result. But we'll try to fix it, or implement a different algorithm in the future.


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15 minutes ago, olejka2k said:

Interesting. Just curious, is there a way to create such shape and avoid this issue?


I think you can try to create several paths with a smaller diameter, arranged like your bumps, and then the diameter of the metasphere will be smaller, and the distance between them will decrease.


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