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Hi Eduard, I was wondering if we can have a checkbox in distributors tab that reverses paths orientations on the opposite side of the parent path. Something like unifying orientation. This way there won't be any problem when we have counts above one. Right now either the texture &/ normals &/ profile curve flips and makes some of the direction modifiers to behave in reverse when the paths count is above one. For example using vector orientaion causes one side to flip, so we'd have opposite profile curves. Here's what I mean : Current configuration : And here's what I'm suggesting : Our current workflow is to separate paths on the opposite sides, which not only makes it a hassle, but also hard hard to keep track of the nodes. On top of that, to make a small change, we have to go back and change the other pair as well. Not to mention that we'd have double the node amounts to deal with and have in paths tab which causes cluttering. Hopefully the illustrations are clear enough, if not please let me know, so I'll try to explain with more detail and examples. Thank you, Ashkan