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  1. I spent a lot of time and power helping to develop and test GrowFX 2 - it's a completely new version with Node Based Workflow and new amazing features! GrowFX 2 is a very powerful plugin for modeling and animating plants and offers you unlimited creative freedom. Let me introduce new assets I made especially for showing the CG community new GrowFX 2 features. This is an animated 3d model of Magical Beanstalk from fairy tales. You can randomise it, add growth and wind animation, tweak any parameter such as length, width, thickness, LODs etc. Magical Beanstalk growth along the target
  2. Hello everyone! I'm kindda newbie here. I just happened to buy a license for GrowFx. In the next month I will be upgrading my workstation and thus re-installing windows and 3ds max. My question it's if I will lose my license by uninstalling everything.
  3. Hello everyone!, I'm kinnda newbie within GrowFx and I still wasn't able to found any tutorial about texturing. More importantly for me would be if Growfx has any special options as to how unwrapp or mapping. I intend to work with substance designer so it would be nice to, to know if there's any special workflow.
  4. Hey there. I have just started using Grow FX and have applied some wind-animation to a tree. Now I want to make a mesh of this tree. Is it possible to collapse the grow fx object to a mesh with animation? Or is the any other workarounds for this? I cant find any info on this on the forum or in the user manual. I am using latest version of Grow FX and 3ds max 2014. In advance, thanks for the help.
  5. Hello! I wish to show some of my latest work in GrowFX. All plants rendered in FStorm.
  6. Hi, I want to create some GFX plants to use with Forest Pack on vertical green walls. According to the tutorial below, I need to align the plants z-axis perpendicular to the wall. Please can someone advise the best way to create a plant like those attached with the pivot point of the GFX object correctly set up? Every time I try and rotate the GFX pivot it messes up my Vector Direction modifiers. Thansk, appreciate it!!! https://www.itoosoft.com/tutorials/scattering-on-vertical-surfaces
  7. Hi eduard. I have a crash problem with jacaranda tree from 3Dmk. Can you help me? When i open the file this crush. Im work on 1.9.9 sp6 on 3d max 2017 3DMK_Treeline_Jacaranda mimosifolia-jacaranda_GFX 1.max
  8. saeedmagic

    Wetland

    I made a lot of plants for this project with Growfx and then scattered with Forest Pack Pro, For textures I used Megascans and textures.com and render done with Fstorm. Check out the whole project from link below, https://www.behance.net/gallery/62460361/Wetland Hope you guys like it. Thanks to Exlevel team for such a powerful plugin. Cheers.
  9. New experiments in GrowFX - Olea Europaea with realistic trunk and branches I used standard mesh + map displacement in GrowFX. Wind animation https://www.youtube.com/watch?v=nBS5zZjdFk4
  10. Hi Everyone, GrowFX 1.9.9 (Service Pack 6) is now available. What's new: Added full compatibility with 3ds Max 2019 (64-bit); Added a new Shape modifier that allows the user to modify lines of path by control points; Added Use Last Level option in the Path and Path position distributor, which will allow using only the last level of the parent path; Added Path Po
  11. today, I produce a grow animation of 3dmax with growfx, I export this animation with alembic format, then I open in maya, the gorw animation is no problem, but the material is loss, how can I fix that? 2018_02_07_22_05.46.bmp
  12. Hi guys, I want to create this leaf (sunflower plant) with geometry and not an opacity map. Is it possible with the leaves mesh or do I have to use instanced geometry? So far I have no luck with the leaves mesh - I can't seem to create that indent you see at the start of the leaf. Thanks, Terri
  13. Hi Everyone, GrowFX 1.9.9 (Service Pack 4) is now available. What's new: + Added a Playback Options in the Cache mode settings; + Many bugs are fixed. We also improved the playback of the cache files. For example, if you recorded a tree growth animation from 0 to 300 frames, and you want to start growing from frame 500. To do this, you need set the Start Frame = 500, and before the frame 500 your tree will exist as it was recorded in frame 0, and after frame 800 your tree will exist as it was recorded in frame 300. Also you can record animation frames as you like. For example,
  14. Hi All, Here is a little animation test of the WIND Feature in GrowFX. Hope this inspires other to have a look at using wind if they haven't already https://vimeo.com/116459617 Cheers Jamie 3DMK - Treeline
  15. Hi All, I made a tutorial to show how easy it is for New GrowFX users to make common adjustments to the models I make at 3dmk - Treeline. https://www.youtube.com/watch?v=8FYsY8nkUhk Hopefully it will get more of my customers to purchase the GrowFX version of our models & see how much more versatile they are in a parametric format. Kind regards Jamie Treeline
  16. Hello! I've recently made a showreel where in some shots growfx was used. Its a great plugin and I'm looking forward to work with it more as soon as I have more computing power to work with heavy detailed trees. In the showreel there is a Airmax tribute animation, where GrowFX was used for all the vegetation including the forests in the background, which I was forced to render separately due to long parsing times (the trees are heavy detailed with the needles and stuff) GrowFX was also used for the trees in the background of the candles shot. Here is the full showreel: https://vime
  17. Hi! For a growth animation I'm doing, I have an animated Stem that Leaves grow out of. The Stem goes up quite high, and the problem I'm having is that as the Stem continues growing, the position of the leaves changes; the move upwards together with the Stem. It seems like their position is set by a percentage value instead of a set value, so as the Stem grows the leaves sort of travel up along it. Is there a way to get the leaves to stay in the exact position they are created instead of moving up along the Stem as it grows?
  18. Hi Everyone, GrowFX 1.9.9 (Service Pack 1) is now available. What's new: + Added a new option Aligned Local Vector for the Vector Orientation modifier; + Improved the Wind Animation modifier: + Added a new feature Looping animation; + Added a new parameter Strength factor in the Axial rotation group; + Added a new parameter Angle Strength in the Orientation for leaves group; + Added the Invert lines button in the Eraser modifier; + Many bugs are fixed. Some examples and screenshots: The Aligned Local Vector in the Vector Orientation modifier: If use the Local Vector, the resu
  19. Hello! I made realistic 3d models of Tilia Cordata with animation, waiting for feedback 1. First animation test, I dislike leaves anmation 2. Latest test, correct animation of leaves https://www.youtube.com/watch?v=qh1huBxME0Q 3. Renderings
  20. Hi All, Just a quick post to let everyone know that I now have a E-commerce website where you can purchase the highest quality GrowFX plant & tree models. Currently they are mostly Australian species but I will be adding many species from all over the globe in the coming months. Please send me a list of plants that you would like to see & purchase on my website in the future. http://www.3dmk.com.au Kind regards Jamie Kerr 3dmk-Treeline
  21. Hi, I thought I would share with you a short film I made using plants with growfx. Im new to the plugin, these are just stock trees, and bamboo plants (with some of my own modifications)... anyway. Here it is. I love the plugin. (Shes a playboy model BTW) https://vimeo.com/130921709
  22. I have make a some grass animation using GrowFX. Now I am trying to animate ForestPack grass with this GrowFX wind grass animation but I can't do this. I was following this tutorial below. I have done all things shown in this tutorial video. https://vimeo.com/60241621 After doing this I think tutorial is not complete tutorial. I enabled follow geometry option as show in this tutorial but nothing happend. I want to do like this which is showing in the tutorial. Please help me to animate ForestPack grass with GrowFX. I am using these versions of softwares: 3ds Max 2013 Forest Pac
  23. Hi Everyone, GrowFX 1.9.8 (Service Pack 3) is now available. What's new: + Added new option Erase the affected lines for the Object slice modifier; + Added the Generate Instances button for the Instanced Geometry; + Added new option Flip normals for the Standard leaves mesh; + Added new option 2-Sided leaves for the Standard leaves mesh; + Added new option 2-Sided leaves for the Leaves mesh; + Many bugs are fixed. Object slice modifier: An example of use: Generate Instances button in the Instanced Geometry: Note: To unlock this button, turn off the Combin
  24. Hi Everyone, GrowFX 1.9.8 (Service Pack 2) is now available. What's new: + Added the ability to use the old algorithm to calculate the Graph of the Density in the Path distributor. + Some minor bugs are fixed. We found that the plants created in version 1.9.7 and earlier, look different than in version 1.9.8. This is due to the fact that GrowFX 1.9.8 has an improved algorithm for calculating the Graph of the Density in the Path distributor. To solve this problem, we have added the Use old algorithm checkbox in the Preference parameters. When on, GrowFX uses the old algorithm. When off
  25. Hello everyone, i'm a 3d worker form China, i'm making and selling some wind animation plants model with GrowFX, We will offer GrowFX source files. This is my website www.maxtree.org website has Chinese and English version. A short demo: https://vimeo.com/73923783
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