Hi Eduard,
Just wondering if it's possible to implement a new feature to make it possible for the leaves mesh & the standard leaves mesh to create a 2-sided leaf???
Could it be as easy as having the GrowFX object duplicate the leaf & just Flip the normals?? As usual, I know nothing about programming
Many 3D game engines still require 2 sided polygons & it's really slow & painful to have to manually do this. You need to duplicate the entire GrowFX object, then turn off all the mesh creators except the leaves, then put a normals modifier on it, then do a edit mesh mo