Hi Eduard,
Hope you're well.
I know you are super busy.......but Just wondering if it would be possible in the future to get GrowFX to produce a version of the model to integrate into unity game engine & possibly other game engines. ?
For this unity game engine import method below . It basically imports the tree mesh as individual pieces so it can be setup in the game to be dynamic.
https://www.assetstore.unity3d.com/en/#!/content/21079
it would need to provide trees as nested, hierarchical objects with individual pivots. Then the GrowFX tree would have real-time wind in the game & physics collisions as well I am guessing that GrowFX already generates this list when building the tree? So it may not be too hard??
Cheers
Jamie