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  1. Hi, I just start using growfx, so maybe i´m doing something wrong. I build the tree with the ¨Disable all Meta Meshes" on. For the leaves, I´m using instanced geometry to use a custom leaf. Then I select generate Multimaterial, this way I can use the material on the leaf object. The problem came when I untick ¨Disable all Meta Meshes¨, then the material for the leaves disapear and use the tree growfx material instead. How can I keep the object material and enable Meta meshes at the same time?? Thanks
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