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Found 2 results

  1. Hi guys, I'm desperate for some help, I've been struggling with this one for ages now. I am a relative newbie though, so forgive me if this question is basic... I have got one single material atlas group that I have downloaded from Megascans. I have brought it into 3ds Max and have created multiple planes which have the individual plant components on them but using one single material and uvw map. However, I don't know how to edit it so I can have a multi sub-object material that can be applied to the growfx plant, because everything is created from one material and UVW. How do I get around this so that the materials will work for each element of the growfx plant (stem, leaves and flower)? Maybe it's more of a material creation question, but I have no idea where to go from having created the separate plane geometry using the one single uvw. Please help before I lose all my hair! :) Thanks in advance!
  2. Hi All, I did a short tutorial to show how easy it is to modify the shape of a tree by using Geometry & the Object Slice Modifier. Hope this helps Jamie
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