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Showing results for tags 'distribution'.
Hello, I've recently started learning GrowFX in past week, and It's amazing plugin with so much potencial. At the moment I'm still running on a demo (since I have to save up a little more money for educational licence ). I came to the point, where I'm struggling with a difficult problem - creating uneven branches on second level. Since level feature doesn't look very user friendly to me, Im creating my branch levels with 2 paths, then generating twigs, and then scattering it with instanced geometry of needles. Problem is, that even though I'm trying to use random count, with value 2, its more likely that all my branches dissappear instead of randomisation between 2 and 1 in count. Or else - I only get 2 all the time and sometimes on, but very rare. This is an illustration of what I'm trying to get - Is there any simple way to achieve it? By the way- here is where I'm so far Thanks for any help or advice! Cheers!
Hello, first post here! Just bought this amazing plugin and I'm very impressed by its capabilities! However I have a little doubt - is it possible to distribute the branches based on the stem length? This way, I'd like the density of the branches to be greater the closer we are to the top the tree. I'm attaching a (horrible) hand draw to better explain what I mean.