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Found 3 results

  1. Hello, I am using the latest version and it seems there is a bug with the cache. It saved my animation correctly (128gb for 450 frames) but it won't load correctly. if i go to frame x and load the cache from the directory, it loads the frame correctly but as soon as i move in the timeline, the mesh disappears. the only way to have the mesh appear again is to select the cache again from it's folder. Loading a single frame keeps the mesh in the scene so the problem most likely comes from the sequence loading.
  2. I am trying to calculate frames of cache. But as soon as the carce more than 180 frames, it crashes. is there a way to recalculate the cache from that crashed frame? or loop the animation seamlessly?
  3. Hi, I`m having a problem with caching my tree animation.. I use cache per frame&record animation and when i record 3ds max crash... I`m caching to a local path...(desktop) any idea?
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