Search the Community
Showing results for tags 'blend'.
Found 1 result
Branch UV blending
Richard posted a topic in For technical questionsHello, I was wondering if it was possible to blend the UV's between a branch and it's parent? Or if there's a known method to do this as a post processing step on the mesh? I know this is possible in Speedtree but just not sure how it's done... I need to get rid of the hard edges between the two without resorting to using a meta mesh if possible. Thanks in advance, Richard