Hi,
I've been using your software for a long time and love it! I just had a quick question about a potential feature.
I do almost all of my leaves with Opacity Maps and flat plates. Sometimes, though, the flat plate isn't that realistic for foreground trees. I was just wondering if you'd ever consider adding a feature where you could do leaf plates that have a variable for resolution (number of polygons per plate) and perhaps bending or cupping amount? I used to use Onyx and that is the only thing I miss about it. I know I could probably do this with instanced geometry, but it would be so sweet to be able to have Opacity Mapped textures assigned to plates that were made up of 4 polygons rather than just 1 flat one. It's amazing how much realism a slight bend adds.
Anyway, you guys do amazing work. Cheers!
Dan