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in For technical questions
Posted December 4, 2013
Quick update to this...
Posted November 12, 2013
Here's a WIP of the rug i was trying to generate...bit more time needed to refine the edges though!
Posted October 21, 2013
No matter, i've approached it a different way.
for those who are interested, if you apply a radial direction modifier you can control the Orientation with any B&W map, in my case a noise map to mimic directional brushing in rug strands.
Anyone having any issues with Factor Maps??
I'm trying to control Angle Divergence across a surface with a standard B&W gradient map however the only thing it seems to allow me to control is path length...any of the other distribution parameters.