Quick update to this...
Here's a WIP of the rug i was trying to generate...bit more time needed to refine the edges though! Cheers
No matter, i've approached it a different way. for those who are interested, if you apply a radial direction modifier you can control the Orientation with any B&W map, in my case a noise map to mimic directional brushing in rug strands. Cheers M
mcl8on posted a topic in For technical questionsHi all, Anyone having any issues with Factor Maps?? I'm trying to control Angle Divergence across a surface with a standard B&W gradient map however the only thing it seems to allow me to control is path length...any of the other distribution parameters. settings attahced thoughts, suggestions? Cheers!