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mcl8on

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  1. Here's a WIP of the rug i was trying to generate...bit more time needed to refine the edges though! Cheers
  2. No matter, i've approached it a different way. for those who are interested, if you apply a radial direction modifier you can control the Orientation with any B&W map, in my case a noise map to mimic directional brushing in rug strands. Cheers M
  3. Hi all, Anyone having any issues with Factor Maps?? I'm trying to control Angle Divergence across a surface with a standard B&W gradient map however the only thing it seems to allow me to control is path length...any of the other distribution parameters. settings attahced thoughts, suggestions? Cheers!
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