@mbe - There are three parts to creating a thick, succulent-type plant.
First, you have to model the leaves, outside of GrowFX. It would be very difficult, if not impossible to get the right geometry for this type of leaf using only GrowFX parameters/modifiers. For my agave, I started with a 3dsMax plane object, then poly-modeled the flat shape of the leaf. Then I copied that element, offset it a bit, and welded only the edges together. Then I started pushing and pulling vertices to get the right thickness in the leaf. This step requires a lot of tweaking.
Second, create the spline structure for the plant using GrowFX. You're right, this part can be a bit tricky for a plant like this, since leaf intersections will make the plant look odd. You can always do a bit of manual editing of leaf placement after you convert to a mesh. That is what I did.
Third, attach the modeled leaf to the GrowFX splines using an 'Instanced Geometry' mesh builder. The attached geometry will stay instanced to what you see in your GrowFX model, so you can continue to edit/tweak the leaf geometry to get the right look.
Best, and let us know how it turns out.
Andrew