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lukx

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Everything posted by lukx

  1. There is some bug with max 2022 plugin version
  2. Most scenes doesn't work properly with max 2022 plugin version
  3. I have grow fx 2 for max 2021 and 2022 but when I try to open same scene that work normally in 2021 I'm getting this kind of broken object: s.max
  4. I'm trying to create this plant: https://www.palmnursery.com.au/adenanthos-sericeus-140mm But I'm not sure how to create the bright endings, how to setup the vertex coloring. I'm still on 1.9 as still getting use to 2.0 and it's too busy to be honest compared to 1.9. Also still fighting with making branches at the top more together like on ref instead of so spread. gradient.max
  5. I'm not sure how to achieve this kind of effect of small branches pointing up like in this example: I tried vector but it's just bending and I need it to be more like growing up. problemUp.max
  6. ah sorry I had to move the bottom windo size down.
  7. I can't get UVW Mapping parameters window to open. I'm clicking the button and nothing pop ups.
  8. and another try but still seems that main branches should be more zigg zaggy at the ends... bloomingFlower04.max
  9. really appreciate it. I played with deviation it this file, but now I'm having problems with small leaves protruding branches, I'm not sure how to offset them based on branch width. seems that I also need clumps of fresh leaves growing up. bloomingFlower03.max
  10. I'm trying to recreate this kind of blooming branches thingy. I think I'm missing this kind of hard bend whenever new branch or leaf is growing. I can't quite get it right. blooming.max
  11. Big Thank you Eduard ! You're life saver ! Really appreciate all your support !
  12. again me can't quite figure out how to make this indoor palm tree. The problem is to achieve the stem area shape. My branches are cut instead of going inside. palm.max
  13. lukx

    Aloe vera plant

    Version 1.0.0

    117 downloads

    3dsamx 2018, Corona renderer.
  14. I will texture it and post tomorrow.
  15. Thank you Eduard, yeah I was thinking about adding finished one to library Any chance to get credit for geometry there?
  16. Cool idea Eduard but doesn't seems to work. Leaf isn't bending to the path deformation. Untitled.max
  17. Big thanks! I couldn't figure out how to place those pikes.
  18. I think it's more complicated and I will have to model manually to get the pikes correctly
  19. got to something liek this but still need to position pikes more on the sides of main steam and the lengths of pike should get shorter when going up. aloePlant.max
  20. I'm looking for tips to create the Aloe plant. I have problems with creating those small pins on the sides of main leaf and also I think it's should be meta mesh but then I'm not sure how to control the shape. aloePlant.max
  21. Thank you Eduard. Hope in GrowFx 2 it will be more intuitive
  22. yes I tried that but have no idea how to shape curve to get the result I want:
  23. Is there a way to change the shape of branch. Instead of round I need something like this:
  24. Awesome, Thank you Eduard ! The first sample is grate because trunks doesn't intersect each other. Thank you again ! BTW I got money ready for V2
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