A cool feature for growFX would be to add a few features to the UVW mapping.
A feature to randomise the UVW Xform offset per leaf would be handy, and a way to set 'increments'. Example, each leaf would have a different UV offset, offset by an increment of 0.2.
Benefits:
- you could either save different leaf variations within a single map.
- Free up vertex colouring to use for other effects - I have used different RGB vertex channelsfor different effects which is also good.
- adds another method to get variation