Jump to content

Eduard

Moderators
  • Posts

    2358
  • Joined

  • Last visited

  • Days Won

    127

Everything posted by Eduard

  1. Конечно, давайте проверю. Присылайте на емайл сценку где это будет видно... Спасибо!
  2. Добрый день! А Вы какой версией GrowFX пользуетесь? Если демо, то возможно он не будет работать, из-за отключенной конвертации в меш. Если у Вас полная версия, тогда нам нужно посмотреть этот Thinking Particles, и попытаться решить проблему...
  3. I think it would be easy to do, when it will be possible to copy the modifiers as instances to other paths. To do this, we can add a feature (by menu button) to copy the component on all paths at once.
  4. Hi Guillermo, Thanks for your file! I sent you the corrected model. Cheers
  5. Hi Guillermo, Please send me your model, we'll investigate this problem. Thanks!
  6. Look at "Palm 1" from our plants library. There you'll see how the leaves change their color. Also see how to set up the material for the leaves. There uses Mix map on the diffuse slot, which uses the Vertex color map. Also you can use the Blend material... If you have any questions, please ask. Later we'll make a detailed tutorial for this feature. Cheers
  7. We tested it with VRay 2.0, and the Motion Blur is works fine. Has anyone seen such problems? Now we're waiting yet the latest version of VRay. I'll let you know the result later. Cheers
  8. Hi Everyone, GrowFX 1.8.6 has been released. What's new: [+] Added full compatibility with 3ds Max 2013 and 3ds Max Design 2013 (32 and 64-bit); [+] Improved algorithm for wind animation; [+] Added color blending modes for the Vertex Color; [+] Added Highlighted paths mode; [+] Added new Align width and Along edge options in the UVW Mapping rollout for the Leaves mesh; [+] Smooth growth of ending point for Noise direction modifier; [+] Added ability to disable calculations (for opening 3ds Max crashing scenes). To do this just click Start menu > All programs > Exlevel > GrowFX for 3dsMaxXXXX XX-bit > Disable calculations; [+] Correct copying of a path name when you copy the path; [+] Multiselection of paths for deleting and highlighting; [+] The message window does not show up every time anymore; [+] Some minor bugs are fixed. Please feel free to ask if you have any questions. Thanks, Eduard.
  9. Hello, For the Instanced geometry you can just increase the Random scale %. For the Leaves mesh need to change the length of the paths, use Chaos % for the path length (see the Directions Modifiers). For the Standard leaves you can create an affect from any distributor to Size parameter, and set there Chaos % as you like. Cheers
  10. Thanks for your file! Today, we've tried to solve this problem, but at the moment it is not possible. The problem occurs in the Noise direction, it gives a small accumulative error. As a result, for some branches the length varies. Now you can solve it by disabling the Noise direction. But in the future, we'll add the ability to apply the modifiers after mesh calculation, and it fully resolve this problem. By using this feature, you can use the Metamesh with the wind animation without worrying that the number of vertices may change. Also the wind calculation will be more faster. Cheers
  11. The main tip: Do not use Metamesh builder, because it may change the number of vertices. If the number of vertices will still be changed, then maybe need to disable the Optimize for Cylinder mesh, or send me your model, I'll try to resolve it... To do this in the Metamesh settings for the branch switch the Operation to "-" (subtracting surfaces), and play with the Meta weight parameter. Cheers
  12. No problem , ask at any time... If the regularity is not important, you can increase the value of Chaos % for the length of path. Cheers
  13. Unfortunately is not yet possible to control collisions for the custom meshes. Cheers
  14. Yes, to add a custom mesh need to use the Instanced geometry builder. For correct positioning, you need to change the pivot so that the Z-axis was directed along the growth. Cheers
  15. Да, странно... Ну, в общем хотелось бы это глянуть эту модель.
  16. Да, есть какая то дискретность... Пришли мне этот файл, попробуем понять откуда это идет. Возможно это погрешность вычислений, только надо понять где это, и там попробовать использовать двойную точность.
  17. Что-то ничего не замечаю... Это в новой (1.8.5) версии?
  18. Hi Dan, This bug is also fixed. You can download and install the new version again. Cheers
  19. Hi Everyone, We've fixed some bugs related with the names (for compatibility with 3ds Max 2013). Now you can download and install the new version again. Cheers
  20. Hi Dan, Ok, thanks for the info. Today, we'll fix it. Cheers
  21. Ok, thanks for the comments. Today, we'll fix it. Cheers
  22. Hi Everyone, We have prepared a new beta version, it's available to customers only. What's New in GrowFX 1.8.5 Beta: + Added full compatibility with 3ds Max 2013 and 3ds Max Design 2013 (32 and 64-bit); + Improved algorithm for wind animation; + Added Highlighted paths mode; + Added new options Align width and Along edge in the UVW Mapping rollout for the Leaves mesh; + Smooth growth of ending point for Noise direction modifier; + Added ability to disable calculations (for opening crashed scenes); To do this click Start menu > All programs > Exlevel > GrowFX for 3dsMaxXXXX XX-bit > Disable calculations. + Correct copying a path name when you copy the path; + Multi select paths for deleting and highlighting; + Don't open the message window every time; + Some minor bugs are fixed. A detailed description and user manual will be available later. Here's some examples: Align width and Along edge is off: Align width is on, Along edge is off: Both Align width and Along edge is on: Highlighted paths mode enabled: Cheers
  23. Hi Nildo, Yes, I hope that your problem is also solved. I sent you an update by email, please check... Cheers
×
×
  • Create New...