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Plants Library
Posts posted by Eduard
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Hello everyone!
We're unable to reproduce this issue. Apparently this problem occurs due to some font settings in Windows, but we're unable to reproduce this.
Who else has this problem? Can we chat via email to resolve it?Thanks!
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8 hours ago, Daniel Picolotto said:
Hi
Could you send me a student offer as well ?
Hi,
Ok, I've sent you an educational license offer.
Thanks!
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16 hours ago, unsocialgod said:
Hi, could you send me an offer for the educational license as well, please?
Thank you!
Hello,
Ok, I sent you an educational license offer.
Thanks!
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Hello 小饰X,
You can use this solution for your task:
I didn't use a Switch node between the 2 Distributors nodes because the Random node won't be calculated properly there. Instead, it will always return one value, since the creation of distribution sequences is performed before the generation of any pathlines, so we can't get the chaos we need.
If you need to get a distribution of 20/80%, then you can create a scheme like this:
(This is another example with different objects)
Thanks!
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15 minutes ago, Timur said:
Greetings! Can i please get an educational offer too, if it's possible? Trying to create plant animation for my student project. If you need any validation that i'm a student i can send you all the documents.
Hello Timur,
Ok, I just sent you the educational offer.
Thanks!
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Hi Karen,
Try to set the settings as in my screenshot:
You can also merge similar nodes. See screenshot above.
Thanks!
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On 11/6/2022 at 1:02 PM, River said:
I can`t find “Deactivate.exe”,I need help
Hello River,
Most likely Windows Defender or your antivirus has deleted this file.
Try downloading it from this link:Thanks!
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Hi Karen,
Try changing this value from 0.0 to 1.0.
Thanks!
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14 minutes ago, HenrikBC said:
PS: Is there a reason everything except for the Count Rate % and the Seed offset is present in the main node tree? I previously noticed that I could find the Seed in the right panel but totally missed the Count Rate parameter (but probably wouldn't have guessed I could use it in this manner anyway)?
Yes, we've removed these parameters to reduce the node size, and these parameters are the same for all nodes, so they are only in the sidebar.
Thanks!
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Hello HenrikBC,
You can create 2 Wind modifiers, the first one will have a weak wind effect and the second one will have a strong.
And for the second Wind set Count rate = 20%. Please see my screenshot:
Thanks!
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I noticed that if you save the max file with Cache turned off, then the information is not saved. We'll fix this so that the information is saved anyway.
Thanks!
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11 minutes ago, HenrikBC said:
But... when a scene is reopened, the frame range is reset each time to something else than my previously set values...
Yes, it might not be saved in the max file. Ok, we'll fix this as soon as possible.
Thanks!
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Hi wallworm,
We've already released a new version and you can download it from the User panel.
Thanks!
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Hi Nenad,
Trees from Maxtree are very complex, and when you activate leaves, data structure chains can be broken. You need to make sure that the leaves are created after these branches.
This can be regarded as a bug, but we need to check your tree. Can you send it to me?Thanks!
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Hi wallworm,
We've added the following maxscript methods:
<growfx2>.CreateHierarchyMeshes <is_group_by_pathcolor>Returns an array of Editable poly nodes of the elements in the hierarchy.
is_group_by_pathcolor : boolean - when true, the algorithm will group adjacent branches if they have the same path color.
<growfx2>.CreateHierarchySplines <is_group_by_pathcolor>Returns an array of Editable spline nodes of the elements in the hierarchy.
is_group_by_pathcolor : boolean - when true, the algorithm will group adjacent branches if they have the same path color.
I'm already planning to release this update as a new version 2.0.1.
Thanks!
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Hello cippall,
Ok, we have already added some methods and properties to manage nodes.
You can see the new description here:
https://exlevel.com/growfx2-manual/MAXScript_new.html
If you want, I can send you an update so you can try it.
Thanks!
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2 minutes ago, HenrikBC said:
@Eduard Sounds great! …when might this be out?
We plan to release a new version this month, possibly in a few days.
Thanks!
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2 hours ago, Usman said:
Hey, sorry I think I didnt word it properly. I basically want to make lets say 10 copies of growfx with different seeds and not convert to mesh.
No problem, you can use this script:
gfx = $ for i = 1 to 10 do ( gfxnew = copy gfx gfxnew.NewSeed() gfxnew.update() )
Thanks!
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22 hours ago, wallworm said:
I didn't see your message. I'm using Max 2022/2023.
Ok, I sent you these updates.
Thanks!
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6 hours ago, Usman said:
Can you please also do one where it just makes a number of copies of same growfx but keep them in growfx and convert them to mesh.
Hello Usman,
Please change "10" in this line:
for i = 1 to 10 do (
Thanks!
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2 hours ago, Eduard said:
Are you sure you're using GrowFX 2.0 version?
Although it works in version 1.9.9 SP10 as well.
Thanks!
Water Lilies
in For GrowFX 2.0 questions
Posted
Hello Timursq,
I looked at your plant, and I think it's possible to align the leaves, but avoiding collisions is more difficult. There need to reduce the number of leaves, or make the whole plant wider.
I can try to recreate your plant, but I wanted to ask, do you want to get this lily with wind animation?
It's just more difficult to do with the wind without leaf collisions.
Thanks!