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Plants Library
Posts posted by Eduard
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16 minutes ago, Archi said:
Hi Eduard,
I'm just on the hunt for it for a large file for a few hours now...
and finally I think that AFTER MESH wind in my scene does the consistent crash when do "create hierarchy of meshes" (group by color enabled)
when deleted all after mesh mods its processing!
Does that sound fair for you ?
If you cant recreate I prob can send a file a bit later, LMK.
Hi Archi,
Ok, I'll try to check it myself.
I'll let you know the results.
Thanks! -
Hello Papa,
Yes, it's a one time payment and you'll also get one year of updates.
After that, you can renew your subscription if you want to get new updates again, it costs $95 per year.
The plugin will work for lifetime without any restrictions.Thanks!
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55 minutes ago, Archi said:
Hey, did you ever figured what was it ? same thing for me.
Hi Archi,
The user never sent me his model, so I couldn't check it.
Thanks!
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1 hour ago, remKa said:
Hi same issue here, I've downloaded the .exe you provided above but it tells me that Grow Fx has no activation.
I'm trying to reinstall the v1.9, not the v2.0, could you deactivate my v1.9 activation please ?e-mail is remy.kerbiquet@gmail.com or rem_k@hotmail.fr
Thank you in advance,
Remy
Hi Remy,
Yes, I've already deactivated your activations.
Thanks!
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Hello Rasika,
Thanks for your interest in our software!
I've sent you information to obtain an educational license.
Thanks again!
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Hello,
Ok, I sent you a student discount offer.
Thanks!
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Hello monkriss,
Please delete unused modifier PathReact_01 for Path_01, as in this screenshot before conversion:
The new version doesn't use the Paths list, and apparently the connection can't be built. But I don't know why it's not ignored during conversion.
We've fixed it now, and in the future version it will work without errors.
Please let me know if the problem appears again, and I'll send you an update.
Thanks again for your bug report! -
Спасибо!
Вам тоже хорошего дня!
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11 hours ago, Dmitriy said:
Здравствуйте.
Столкнулся с двумя проблемами:
1) Не могу найти Деинстолятор лицензии
2) Не могу попасть на форум под своей пользовательской учетной записью, выдает ошибку и просит повторить через 14 минут, хотя в личный кабинет попадаю без проблем.
Со второй проблемой я как нибудь проживу, а вот с первой хотелось бы найти решение.
Заранее благодарен!
Здравствуйте, Dmitriy!
Я деактивировал ваши старые активации, и теперь можете активировать снова.
Деактиватор мог быть удален антивирусом по ложному срабатыванию. Раньше мы пытались бороться с этим (и кстати помогало), но в итоге все напрасно.
Простенькая программа, которая что-то делает в реестре, и куда-то лезет в интернет, отправляя какие-то данные. Видимо для антивирусов приманка еще та...
В общем можно скачать ее по этим ссылкам:
Deactivate_v1.exe - для деактивации версий 1.x
Deactivate_v2.exe - для деактивации версий 2.xНа счет аккаунта форума, у Вас другой был аккаунт? Если да, то пришлите мне в личку Ваш емайл адрес, и я проверю, что там не так.
Личный кабинет (или User panel) - это отдельная система (собственной разработки), и с форумом никак не связана.
Спасибо!
С уважением,
Эдуард
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On 9/11/2024 at 3:50 AM, schellicon said:
how do we see when this update comes out ? in my login download i see newest Version is :February 10, 2023 ... which i know .. it`s not true ...the downloadable is newer... this bugs me forever till now ! would be cool to have here more love
Hi schellicon,
At the moment we haven't updated our plugin on the server yet, but once we do, you'll get a message in 3dsmax directly when you first launch GrowFX.
This message will only appear once, and you won't see it on subsequent launches.
Thanks!
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On 9/11/2024 at 8:41 AM, Usman said:
So I updated the growfx version but seem to be running into the same issue. It keeps giving error on lines
gfx.RecordCurrentFrame = on
gfx.RecordAnimation = off
gfx.RecordCache()
Not sure why , but can you please test it. Also it adds the extra "_0000" at the end of each file nameHi Usman,
Sorry again for the delay in replying!
This code works for me without errors:
for gfx in selection do ( if (classOf gfx) == GrowFX2 then ( gfx.CacheMode = on filename = "E:\\GfxFiles\\" + gfx.name + ".gfxcache" gfx.NewCacheFile filename gfx.RecordCurrentFrame = on gfx.RecordAnimation = off gfx.RecordCache() ) )
Are you confused by the addition of the characters "_0000" to the file name?
GrowFX works with these files through the user interface without problems.
But I noticed a problem if you try to open this file via MaxScript:-- // $ - a new Growfx2 object... $.CacheMode = on $.RecordCurrentFrame = on $.RecordAnimation = off $.LoadCacheFile "E:\\GfxFiles\\GrowFX001.gfxcache"
In theory, it should open the file GrowFX003_0000.gfxcache, but it does not.
We fixed that too, and I can send you an update if needed. Just let me know.
Thanks!
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Great, I was glad to help!
Thanks!
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Hi Steve Green,
Maybe you have the Selection mesh checkbox is off?
Please check this, if it's off, you'll not be able to select the object. Therefore, these two options work in pairs, i.e. if the Selection mesh is off, then hiding the icon is prohibited.
Thanks!
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Hi Steve Green,
Yes of course, in the Meshes viewport mode, you can turn on the Hide Icon to hide the icon and its name.
You can find this option in the Preference parameters rollout, I showed it in the screenshot:
Thanks!
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12 hours ago, Mario said:
ok, maybe this tilt (angle axis) parameter could be in direction modifiers ? (spline rotation )
Do you just want to rotate the leaves along their axis with a random angle?
Maybe then create a dummy path that will be the start for the leaves, and the leaves will have a PathPosition distributor, and will start from this dummy path. In its settings you can add chaos for AngleAxis.
Please see the attached example:Thanks!
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20 hours ago, Usman said:
oh awesome, thank you so much for this. Can you please send the version for 2023 and 2025.
Ok, I sent the updates via private message.
Thanks!
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6 minutes ago, ricardoabello said:
Hello, I am interested in purchasing the software, can I receive any kind of discount? I am a freelance architect and it is difficult to acquire the software due to its price. Thank you for your reply.
Hello,
Yes, we can provide some discount. I replied you in a private message...
Thanks!
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I don't think Count Rate% is a good idea.
Try to create several different leaves as separate objects, you can use several GrowFX objects to create each leaf, then create one Instanced Geometry mesh, and add all these leaves to it.Thanks!
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1 hour ago, Usman said:
sorry but yeah I tried that as well initially but didnt work, it doesnt record the cache file. Can you please test it ?
Yes, you are right, it didn't work properly.
I noticed some bug in file name creation via MaxScript.
We've fixed it now and I can send you an update for version 2.0.1.
What version of 3dsMax do you have?Thanks for your bug report!
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Hello Mario,
I didn't understand what you want to achieve, but here is my advice:
On any parameter you can create an influence from Affect from any parameter of the parent distributor.
Set some value to this parameter other than zero, so that Affect can affect, since it works by multiplying this parameter by its factor. In the Affect settings you can set the Chaos% value to get some randomness.Thanks!
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50 minutes ago, sabnam2 said:
Hello everyone, I am a new member here. I give my love to everyone and I am asking you What steps should I take if I am having trouble deactivating my license? How can contacting the customer support team assist me in resolving the issue, and why is it important to provide detailed information about my situation to ensure a more efficient and effective resolution process?
Please send me a private message with your license serial number, because I didn't find you among our clients using your email address.
Or send us an email to support@exlevel.com with your serial number.Thanks!
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5 hours ago, Usman said:
can you please take a look at this
Sorry, I forgot to answer your question.
Try to remove this line:
gfx.OneFile = on
The error is that GrowFX2 doesn't have the OneFile property.
Thanks!
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On 8/24/2024 at 5:51 AM, cippall said:
That would definitely be useful.
Thank you !
Ok, as you requested, we have added the following methods to GrowFX:
For version 1.x:<growfx>.<path>.GetAMDirSeedOffset <modifier_index_integer> <growfx>.<path>.SetAMDirSeedOffset <modifier_index_integer> <new_seed_value> <growfx>.<path>.GetAMDirCountRate <modifier_index_integer> <growfx>.<path>.SetAMDirCountRate <modifier_index_integer> <count_rate_value>
For version 2.x:<growfx2>.getNodeSeedOffset <node_index_integer> - Returns the Seed Offset value for the specified node. <growfx2>.setNodeSeedOffset <node_index_integer> <value_integer> - Sets the Seed Offset value for the specified node. <growfx2>.getNodeCountRate <node_index_integer> - Returns the Count Rate value for the specified node. <growfx2>.setNodeCountRate <node_index_integer> <value_float> - Sets the Count Rate value for the specified node.
I can compile the update for you, just tell me your 3dsMax version.
Thanks!
I cant Deactivate my License
in For general questions
Posted
Hi,
I think I have already answered your question by email.
Thanks!