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Eduard last won the day on February 22

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About Eduard

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  1. GrowFX 1.9.9 SP6 activation

    We've fixed a critical bug in the full version, please update it... Thanks!
  2. Добрый вечер, Игорь! Ок, я сбросил Ваш пароль, можете войти без него. Спасибо!
  3. GrowFX 1.9.9 SP6 Released

    Hi Everyone, GrowFX 1.9.9 (Service Pack 6) is now available. What's new: Added full compatibility with 3ds Max 2019 (64-bit); Added a new Shape modifier that allows the user to modify lines of path by control points; Added Use Last Level option in the Path and Path position distributor, which will allow using only the last level of the parent path; Added Path Pos - Min % and Path Pos - Max % parameters in the Instanced geometry, which will allow to control the appearance of the instanced objects along the parent path; Added the ability to affect to the Material ID of the mesh builders; Added the ability to affect to the Displace UVW Mapping parameters of some mesh builders; Added the MaxSctipt functions to access the Cache Mode parameters; Some minor bugs are fixed. Please feel free to ask if you have any questions. Thanks!
  4. GrowFX Student version?

    Hi TooniSkyy, Ok, I've sent you our offer for an educational license... Thanks!
  5. Growfx Online Lessons?

    Hi Guilherme, Have you watched our video tutorials? I think if you'll look them, you can create your own plants. Thanks!
  6. Attaching Instanced Geometry

    Hi DHawgood, I think you just need to create a smooth transition to the cylinder in your leaf geometry. Thanks!
  7. Performance with wind animation

    Hi cb2000, Of course, you can add the Wind modifiers for all paths via MaxScript, but I think need to customize each modifier individually, because the leaves and branches swing differently. This tree has many leaves and branches, it can't be calculated faster. You can use the Cache mode, and then it will be played faster. For recording use the One File per Frame option, as a result, the recording will fully utilize all the cores of the processor. I'll send you an update, please try it. I didn't find any problems. Thanks!
  8. Auto tree generator

    I think you can just write random trees generator on MaxScript. Perhaps not all options are available, but I hope in 2.0 it can be done. Thanks!
  9. Performance with wind animation

    Hi Samuel, I advise everyone to apply the Wind modifiers into After Mesh Modifiers! I moved all your Wind modifiers and you can take a look: Treeanim_002.max Thanks!
  10. Demo restrictions

    Oh, sorry Ok, please download it: GrowFX_1_9_9_SP6_Demo_3dsMax_2017_Setup.exe Thanks!
  11. Branch UV blending

    Most likely, we need to develop a special material that will mix 2 textures, and apply it at the beginning of the branches. But I'm not sure that with Cylinder mesh it will look good.
  12. Demo restrictions

    Hi Nikolay Sych, Yes, you're right, it was a bug... What is your version of 3dsMax? I'll send you an update. Thanks!
  13. Strange instanced geometry behaviour

    Hi DHawgood, The geometry of the model is Ok, it seems there is a problem with a strong displacement. Please see the settings of your material. I don't have Corona renderer right now, so I can't fix it. Thanks!
  14. Strange instanced geometry behaviour

    Hi DHawgood, Can you please send your model? I just don't see and don't understand what is the problem. Thanks!
  15. Billboards something that can be next?

    Hi smiljan66, I don't know how to implement this. The idea is to generate the texture of this tree, but how? First we need to render, and we need to render only one tree. But if you use Vray for example, then if we isolate this tree, it will turn black... Do you've any ideas? Thanks!