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anujraghav

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  1. i think issue here is 5950x beacuse i had similar issues with my 3950x. i noticed more the threads more ram it uses to alocate resources to each thread . so ram gets divided into 32 threads i.e 4gb max per thread for 128 gb ram . now to solve this i switched multi threaded option [SMT] off in bios [SMT] , in 1.9 using all threads was optional so it was possible to allocate only single thread for caching .......again its my theory and nothing based on solid foundation
  2. hi , growfx alembic export is totally broken with material ids original animation looks fine but when i export as alembic and reimport in max material ids are all over the place Original Animation , and imported alembic animation videos are attached growfx_abc_export.mp4 growfx_abc_import.mp4
  3. ok , and can you confirm version 1.9.9 is free from this bug ? can i use multilevel branches in it? Thanks!
  4. Sorry to bother again but is there any estimate on the fixed release date ...I am working on a project and this bug has already cost me 2 days of RnD and because project is on version 2 moving back to version 1 will again be like working from scratch Thank you
  5. hi, i downloaded tree file from - I opened it in max 2021 - animated branch_01 length from 0 to 250 - grabbed viewport and animation is smooth - converted it to growfx 2.0 - now when i grab viewport animation , leaves are very shaky - please see attached videos this is also happening in other tree i am working on growfx_old_close.mp4 growfx_new_close.mp4
  6. hi , can i have the 2022 version as well , am stuck on 2021 just because of growfx . Thank you
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