Jump to content

Andrew

Members
  • Posts

    4
  • Joined

  • Last visited

Andrew's Achievements

Newbie

Newbie (1/14)

  • First Post Rare
  • Reacting Well Rare
  • Conversation Starter Rare
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Brilliant! Thanks for that, works perfectly!!
  2. Hi all, I am struggling to visualise my tree as the branches are filling the screen and I can't quite tell what each is doing as I struggle to orientate myself. So, I was wondering. Is there a way to isolate a single branch structure to be able to make fine detail refinements, and then un-isolate to work on the tree as a whole? If not, this would be an awesome feature! We isolate things in our scenes all the time to work on them better, so why not elements on a tree/plant? Look forward to hearing from you! Andrew
  3. Hi Eduard, Thanks so much! I had fiddled around with those cropping parameters earlier and it didn't seem to work, but tried again with your post and it worked! Not sure what I was doing wrong, but happy now! Just as an extra... how do I get the flower stems to meet nicely with the plant stem? There's a terrible gap between some of them and it doesn't look so good. Each one is at a different angle (bend in the stem) on each alpha, so I can't just adjust one flower billboard. Is there a way to separate them out, or is it best to just crop out the stem altogether? Many thanks! I'm so relieved!
  4. Hi guys, I'm desperate for some help, I've been struggling with this one for ages now. I am a relative newbie though, so forgive me if this question is basic... I have got one single material atlas group that I have downloaded from Megascans. I have brought it into 3ds Max and have created multiple planes which have the individual plant components on them but using one single material and uvw map. However, I don't know how to edit it so I can have a multi sub-object material that can be applied to the growfx plant, because everything is created from one material and UVW. How do I get around this so that the materials will work for each element of the growfx plant (stem, leaves and flower)? Maybe it's more of a material creation question, but I have no idea where to go from having created the separate plane geometry using the one single uvw. Please help before I lose all my hair! :) Thanks in advance!
×
×
  • Create New...