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mentor

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mentor last won the day on April 22

mentor had the most liked content!

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About mentor

  • Rank
    master
  • Birthday 07/06/1981

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  • Gender
    Male
  • Location
    Russia

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  1. mentor

    Wetland

    Very nice!
  2. mentor

    3dmentor's plants

    first test of Ficus elastica
  3. mentor

    Pinus Pinea - Stone Pine

    what kind of problems?
  4. mentor

    Palm

    nice!
  5. mentor

    3dmentor's plants

    Hello! I wish to show some of my latest work in GrowFX. All plants rendered in FStorm.
  6. mentor

    Olea Europaea tree

    Sorry guys, will answer shortly!
  7. mentor

    Pinus Pinea - Stone Pine

    Hmm, Pinus pinea have slightly different shape... This one did many years ago... It's looks like umbrella...
  8. mentor

    Amazon river

    Amazing work! Do you have animation?
  9. mentor

    Making cactus

    Sorry for late answer, had a vacation and very busy later.. So, I have some cactuses
  10. mentor

    Olea Europaea tree

    New experiments in GrowFX - Olea Europaea with realistic trunk and branches I used standard mesh + map displacement in GrowFX. Wind animation https://www.youtube.com/watch?v=nBS5zZjdFk4
  11. New test https://www.youtube.com/watch?v=qe-zn9bwDW0
  12. mentor

    At the River

    Stunning work! Perhaps, you should add a border between wet and dry stone on the front, 10-20 sm over water level. I mean this:
  13. Night render test, wind speed 4m/s https://www.youtube.com/watch?v=LiSwZkyovSI
  14. New test, with more correct animation. I like it, but it's still not perfect... https://www.youtube.com/watch?v=5IXgnAwzfYI http://www.youtube.com/watch?v=VfHAakbvDlc I used wind speed graph to simulate correct wind influence. And some hi-res renderings:
  15. mentor

    length driven modifiers

    Hmm, it's looks like L-system in Houdini. I worked with L-systems before, but GrowFX is much easier and faster. In L-systems you can write complex rules to describe any plant but sometimes it's very hard task... I also use "length" parameter to affect on gravity, angles, density and etc. I will upload animation of grow of Tilia Cordata which controlled only by main trunk's length. There are many relations between different parametrs... I'm awiting when GrowFX 2.0 with node-based workflow It will be more flexible and powerful! Animation test... https://www.youtube.com/watch?v=TPmsJNDIUVA
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