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  1. Last week
  2. Hi Edwin, I will make a video tutorial for this as well as the flower in your previous post. It will take a few days but I will repost when its finished. Petals can get pretty complicated so thats probably the best way to show you. Talk to you soon
  3. Version 1.9.9 SP9

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    Dypsis lutescens, also known as golden cane palm, areca palm,[3] yellow palm,[3] or butterfly palm,[3] is a species of flowering plant in the family Arecaceae, native to Madagascar and naturalized in the Andaman Islands, Réunion, El Salvador, Cuba, Puerto Rico, the Canary Islands, southern Florida, Haiti, the Dominican Republic, Jamaica, the Leeward Islands and the Leeward Antilles.[2][3]
  4. Hi there, Does anyone know how to model this petal shape? It's pretty simple, just wanted to see what is the most effective way to do it. The flower is of a chrysanthemum type. Thanks!
  5. Hi guys, i am exporting an animated plant from max as a vray proxy and importing into modo as vray proxy. At certain frame the plant explode(scales randomly, please check below image/video, also this explode is only visible with motion blurr ON). Dont know why is this happening, when i exported the same animated plant as alembic file and imported into modo with vray proxy it all looks perfect at all frames. I would have used alembic as proxy to work around now, but problem with alembic is that, each plant generate its unique material IDs and when i have example 3 plants having same materials, each of plant after export gets unique material name leading to 3 duplicate materials in the scene.Does anyone have faced such issue?,let me know if there is any workaround.Also i have exported exported from latest max 2021 and latest vray on max Render.mp4 viewport.mp4
  6. Hi guys, i am exporting an animated plant from max as a vray proxy and importing into modo as vray proxy. At certain frame the plant explode(scales randomly, please check below image/video, also this explode is only visible with motion blurr ON). Dont know why is this happening, when i exported the same animated plant as alembic file and imported into modo with vray proxy it all looks perfect at all frames. I would have used alembic as proxy to work around now, but problem with alembic is that, each plant generate its unique material IDs and when i have example 3 plants having same materials, each of plant after export gets unique material name leading to 3 duplicate materials in the scene.Does anyone have faced such issue?,let me know if there is any workaround.Also i have exported exported from latest max 2021 and latest vray on max Render.mp4 viewport.mp4
  7. Hello bubba, Ok, I've sent you our offer for an educational license... Thanks!
  8. May I please have info about educational license (teacher)? Thanks
  9. Earlier
  10. Hi Terri, What's your version of GrowFX? Can you send me your max file, where does this crash happen? Thanks!
  11. Приветствую, IS_Alex! Я все-таки думаю, что надо пробовать сделать это с помощью Leaves mesh, выставить Angle Across = 0, а вот Incremental Angle Across изменять графиком, чтобы по длине стебля он менялся, от меньшего значения к большему. Если не получится, то попробую сделать сам... Спасибо!
  12. Hi Terri, I think you better ask Chaos Group on this issue, if they report that the problem is in GrowFX, then I need recommendations on how to fix it. Thanks!
  13. Hello lilei, To understand the cause of this problem, I need your max file. Can you send it to me? Thanks!
  14. Hi Marti, Ok, I've sent you our offer for an educational license... Thanks!
  15. Hi, I'm a student from Spain and would like to know more about your educational offer. Could you please send me an e-mail with more information? Thanks a lot, Martí
  16. Hi edwingoh, You can see the "Peony" model in our Plants library, there are also roses, but it's not very similar to your flower: https://exlevel.com/forum/index.php?/files/file/35-rose-bush/ Thanks!
  17. Hi Eduard, So I'm trying out GPU rendering vs CPU...in fact I've also been playing with hybrid rendering and the time saving results are pretty awesome. Seems like this is definitely the way of the future, and for us artists any option to save time is a very welcome one! BUT...I use GrowFX with Forest pack on pretty much every project. It seems like GrowFX objects are completely disregarded by GPU rendering in Vray. Is that a Chaos thing or an Exlevel thing? Thanks, Terri
  18. Всем Привет! Пытаюсь моделить такое дерево в GrowFx, ветки очень интересный формы, снизу они широкие, а к верху округляется как цилиндр, пытаюсь это сделать при помощью двух методов, сначала попробовал как Leaves_Mesh, с параметрами Angle Across в связки с Angle Across в свитке Incremental Angle и ничего не получилось, и попробовал через Cilinder_Mesh в параметрами Radial Ofset. Может я что та не правильно делаю, подскажите если что не так. Спасибо!
  19. I am trying to find an animation for banyan tree.. Could someone help me? I am almost a beginner in this animation world.. I find it very difficult to create one
  20. I merged everything into a new file...crashes. However, when I merge without the GFX Wind object it's ok. This has only been happening since I updated GFX the other day.
  21. Hi Eduard, Max is crashing since I updated to the latest GFX version, but it seems to be a problem with multimap, as when I uninstall multimap it stops crashing. I am working on 3ds max 2014, Windows 7, Vray Next. Please advise. Thanks, Terri
  22. Hi all, Just loving grow fx so far and still learning. May i know what is the best way to model a rose flower of this pattern? Any tutorials would be appreciated
  23. Добрый день, Эдуард! Спасибо за невероятную оперативность! Пришлите, если вас не затруднит.
  24. Ну все, это исправил... Если нужно, могу обновление прислать, а так оно будет выгружено при следующем обновлении. Спасибо еще раз! С уважением, Эдуард.
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