Jump to content

 

Eduard

Member Since 21 Jul 2010
Offline Last Active Apr 15 2014 12:28 AM
-----

Topics I've Started

GrowFX 1.9.6 Released

17 December 2013 - 07:58 AM

Hi Everyone,
 
GrowFX 1.9.6 has been released.
 
What's new:
  • Added a new Eraser modifier that allows the user to erase unwanted lines (stems, branches, leaves etc.) directly from the viewports;
  • Added a new options for the Rescale GrowFX object;
  • Some minor bugs are fixed.

 
 
How to use the Eraser modifier.
 
UI_Eraser1.png
 
V_Eraser1.png
 
 
 
How to use the new options in the Rescale GrowFX object.
 
Using the Rescale all instances:
 
RescaleGrowFX_1.png
 
Using the Rescale parameters only:
 
RescaleGrowFX_2.png
 
This can be useful if you have multiple GrowFX objects with the same instances, and you need to rescale the only one without affecting the other objects.
 
 
Please feel free to ask if you have any questions.
 
Thanks!

GrowFX 1.9.5 Released

07 October 2013 - 10:54 AM

Hi Everyone,

GrowFX 1.9.5 has been released.

What's new:

(Here I present some of the innovations that have been added after the release of version 1.9.3 Beta.)

  • Added a new Align Children modifier that enables the user to align child paths in case the parent path is too distorted. This modifier must be added BEFORE the modifiers that distorts the parent path, thus eliminating its effect on child paths;
  • Added a possibility to track the distance between a GrowFX object and any other object, and create an Affect from this value affecting other parameters;
  • Added Override steps options for the following mesh builders: Cylinder meshMeta mesh and Leaves mesh. It allows you to change the lineal length of mesh polygons without changing its shape. You can now create several models of the same plant with a different number of polygons. This and the previous feature also allow you to create models where the number of polygons is directly related to the distance from camera;
  • Direction Modifiers and After Mesh Modifiers windows can be opened together;
  • Introduced a completely reworked data storage method and algorithms. As the result, a lot of minor bugs have been fixed.

 



 
How to use the Align Children modifier.
 
Without Align Children modifier:


AlignChildren_1.png
 
Using the Align Children modifier:


AlignChildren_2.png

 

 

 

The Override steps options for some mesh builders:

 

OverrideSteps_1.png

 

OverrideSteps_2.png

 

 

 

An example of a tree where the number of polygons is directly related to the distance from camera:

 

TrackDistance_1.png

 

TrackDistance_1.max

 

Please feel free to ask if you have any questions.

 

 

Thanks,
Eduard.

 

 


GrowFX 1.9.3 Beta version is now available

05 July 2013 - 09:50 PM

Hi Everyone,

We have prepared a new beta version, it's available for customers only.

What's New in GrowFX 1.9.3 Beta:

+ Added full compatibility with 3ds Max 2014 and 3ds Max Design 2014 (64-bit);
+ Added the Displacement map for the Meta mesh builder;
+ Added the Decay parameters for the Wind object;
+ Added a new direction modifier Copy direction;
+ Added a new parameters Count Rate % and Seed offset for all Distributors;
+ Added the Local vector for Vector Orientation modifier;
+ Separate conversion the GrowFX object to the mesh and to the spline;
+ Added ability to convert separately paths to the splines;
+ Added a MaxScript-access for opening/saving presets;
+ Some minor bugs are fixed.

Also we've released a new free plugin: GrowFX MultiMap for 3ds Max 9/2008/2009/2010/2011/2012/2013/2014.





Displacement map for the Meta mesh builder:
 
DisplaceMap.png
Oak_DisplaceMap_1.max





Decay parameters for the Wind object:

WindDecay_1.png





Copy direction modifier:

CopyDir_Type.png

Some examples:

CopyDir_Example_1.png
CopyDir_Example_1.max

There used only the Leaves mesh builder:

CopyDir_Example_2.png
CopyDir_Example_2.max

Example of using the Radial offset graph:

CopyDir_Example_3.png
CopyDir_Example_3.max
 
An example of branches offset on Z-axis:

CopyDir_Example_4.png
CopyDir_Example_4.max





Count Rate % and Seed offset for all Distributors:

Distributors_1.png





Local vector for Vector Orientation modifier:

VecOrient_1.png




 
Separate conversion the GrowFX object:
 
Preference_1.png
 
 



Convert paths to the splines:






Plugin-texture GrowFX MultiMap:

You can download it from the following links:
GrowFXMultiMap_1_0_0_3dsMax_9_Setup.exe
GrowFXMultiMap_1_0_0_3dsMax_2009_Setup.exe
GrowFXMultiMap_1_0_0_3dsMax_2010_Setup.exe
GrowFXMultiMap_1_0_0_3dsMax_2011_Setup.exe
GrowFXMultiMap_1_0_0_3dsMax_2012_Setup.exe
GrowFXMultiMap_1_0_0_3dsMax_2013_Setup.exe
GrowFXMultiMap_1_0_0_3dsMax_2014_Setup.exe


How it works:
GrowFXMultiMap_Tutorial_1.png

Some example:
Result_1.jpg
GrowFXMultiMap_Example_1.max.zip





Also we've added 2 MaxScript functions:

SavePreset <pathfile_name_string>
LoadPreset <pathfile_name_string>

For example:

gfx = growfx name:"Tree_01"
gfx.LoadPreset "d:\mytree.gfx"

 


Cheers!


Copyright © 2014 Exlevel