I am trying to skinwrap a mesh to my animated growfx tree. Unfortunately this doesnt work (because it is not really a mesh, but a procedural system?).
So I am trying to pointcache the tree, but it won't do it, because there is a change in the pointcount.
All that's animated on the growfx system is a wind animation, no vertices are beeing generated.
I turned optimize off in all my growfx meshes.
Any idea what could cause the pointcount change?
cookiemonsterMember Since 16 Jul 2011
Offline Last Active Oct 15 2011 08:00 AM
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